Update Pre Alpha 28 - Water Tech and Weapon Durability
With this update, the combat systems are one step closer to completion, with the addition of the LOCK TARGET system and the WEAPON DURABILITY. Now, players will need to take into consideration the quality and the durability of the weapons they chose to carry and to account for the cost of their maintenance.
Patch Notes
- Water Tech Replacement - Replaced all water bodies in the game for the new next gen Unreal 4 water tech. More tweaks will be added on coming updates such as buoyancy, boats, fishing etc. This also allowed for the new swimming feature.
- Added Swimming and Drowning - Now it is possible to swim short distances. Thommas will start drowning if stamina reches zero while swiming.
- Weapon Durability and Quality - Weapons now spend durability when used, attacking or defending. Hiting blocking objects also damages durability. What happens to a weapon once it reaches zero durability depends on the WEAPON QUALITY. Read the more below.
- Added a legendary Blacksmith to Asholl village - Ovand is temporarily at Asholl Village to tend to your broken weapons. Visit the blacksmith to fix weapons for now. Soon he will be at his family hold, so enjoy while it lasts.
- Visual Improvements to BlackForest North map - New materials, textures and locations added. More to come.
- Combat Lock System - Added the ability to LOCK ON enemies using the camera controls. Hold C/R3 to lock onto an enemy (like dark souls)
- New Input Mappings - some inputs were remaped. Check the user manual for the full control maps.
- Several bug fixes and QoL improvements.
NOTE ON SAVED GAMES: This new patch will most likely require you to start a NEW GAME. You can use an old save if it was saved at HELLYANWE VALLEY. If you want to keep your save, travel to HELLYANWE VALLEY and save before updating.
New System - Weapon Durabilty
Weapons now will spend durability points when attacking and defending. When a weapon is close to breaking, a BlackSmith Hammer Icon will appear on the weapon Icon.
Yellow Hammer: Weapon is at 50% or less durability
Red Hammer: Weapon is at 20% or less durability
Red Cross: Weapon Broken
When weapons break, the outcome depends on the Weapon Quality. Poor and Regular Quality weapons are lost when broken. Superior weapons are unusable but can be fixed, and weapons above Superior merely lose efficiency, becoming slower and dealing half damage. Now players will need to consider carefully what weapons to carry on incursions and when to take the weapons to the blacksmith.
Ovand, the Blacksmith
Ovand is at Asholl Village and he is the only place Thommas can fix his weapons (for now). Make sure to get him some silver coins for the service.
Files
Get BlackThorne Keep Chronicles (Pre-Alpha)
BlackThorne Keep Chronicles (Pre-Alpha)
Stripped from his titles and lands, Thommas BlackThorne is bent on changing the fate of his family.
Status | In development |
Authors | Limiar Games, bernardgra |
Genre | Role Playing |
Tags | Action-Adventure, arpg, Controller, Dark Fantasy, Medieval, meele, Narrative, Open World, Singleplayer, Third Person |
Languages | English |
More posts
- Crowd generation and AIFeb 04, 2022
- 2022 RoadMapJan 01, 2022
- Update Pre Alpha 27 - Localization SupportAug 25, 2021
- Update Pre Alpha 25 and 26 - Controller SupportAug 18, 2021
- Update Pre Alpha 22 - Bug Fixes and House StorageAug 03, 2021
- Update Pre-Alpha 20 - Call Horse and bug fixesJul 31, 2021
- Update Alpha 19Jul 27, 2021
- HotFix for Travelling SystemJul 26, 2021
- Hot Fixes List since Wings of StoneJul 23, 2021
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