Crowd generation and AI
AI and POIs Update
Its been a while since I last reported progress - and that is because this month we have been hung up on a lot of coding and logic - stuff that is not so nice to look at. We have been hard at work replacing the old AI systems for a new integrated one that will allow for dynamic behaviors. Before this, enemies were either bad guys or neutrals. Now, they have a complex system that can make them bad, good and everything in between! And on top of that, we just finished the first pass on our Random Character System - a system that will create random NPCs for cities and villages and also populate the Named NPCs with their proper schedule, home bases and tasks.
Next up, Wild life!
Get BlackThorne Keep Chronicles (Pre-Alpha)
BlackThorne Keep Chronicles (Pre-Alpha)
Stripped from his titles and lands, Thommas BlackThorne is bent on changing the fate of his family.
Status | In development |
Authors | Limiar Games, bernardgra |
Genre | Role Playing |
Tags | Action-Adventure, arpg, Controller, Dark Fantasy, Medieval, meele, Narrative, Open World, Singleplayer, Third Person |
Languages | English |
More posts
- 2022 RoadMapJan 01, 2022
- Update Pre Alpha 28 - Water Tech and Weapon DurabilityOct 10, 2021
- Update Pre Alpha 27 - Localization SupportAug 25, 2021
- Update Pre Alpha 25 and 26 - Controller SupportAug 18, 2021
- Update Pre Alpha 22 - Bug Fixes and House StorageAug 03, 2021
- Update Pre-Alpha 20 - Call Horse and bug fixesJul 31, 2021
- Update Alpha 19Jul 27, 2021
- HotFix for Travelling SystemJul 26, 2021
- Hot Fixes List since Wings of StoneJul 23, 2021
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